Download Android UI Fundamentals Develop & Design by Jason Ostrander PDF

By Jason Ostrander

Writer Jason Ostrander walks builders in the course of the assorted offerings to be had on their option to making a well-designed software for Android. whereas development an easy program, Jason works throughout the fundamentals of Android UI improvement together with structure, occasion dealing with, menus and notifications. the writer then exhibits the correct technique to load and reveal photos, create complicated dialogs and growth symptoms, upload animation, and the way to construct customized UI components. Jason discusses the right kind means of including interplay via gestures and the complicated graphical recommendations on hand utilizing Canvas, Renderscript and OpenGL. ultimately, he discusses pill improvement, the original adjustments among mobile and pill UI, and the recent APIs on hand to pill builders.

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Common View Attributes To control how the views of your UI are arranged and displayed onscreen, Android provides a number of View attributes—you saw some of them in Chapter 1. View attributes exist as fields in View classes and are accessed using getter and setter methods. They are also specified as XML attributes in XML layout files. The Getting Started with Android Views 37 attributes follow the form android:attribute_name, where attribute_name is the actual name of the attribute. All system attributes use the android: prefix.

Called the Android Asset Studio, this tool will take an uploaded image and create density-specific versions. It can also be used for creating launcher icons, menu bar icons, action bar icons and tab icons. html The Android Asset Studio is part of the Eclipse ADT plugin and can be accessed by selecting File>New>Android Icon Set. Monkey When creating applications, it’s important to thoroughly test every aspect of the user experience. It can be difficult to truly test a UI, because the developer of the app is familiar with the interface and won’t try to do things that are unexpected or just plain weird—things like pressing multiple buttons at the same time while rotating the phone.

Notice the extra FrameLayout and TextView? That is the title bar of the app. If you run the app with no title bar, then this layout would be removed. The other FrameLayout is the application. This layout contains a child LinearLayout. xml file in the example. It contains the two TextViews and the Button you created earlier in the Hello World app. 17 The DDMS Devices pane. To take a screenshot, click the camera icon. The hierarchy view is especially useful for debugging nested LinearLayouts. If you start creating layouts with many layers of LinearLayouts, consider switching to a RelativeLayout to reduce complexity.

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